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bulletphysics/bullet3

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TopGit repo profile for bulletphysics/bullet3, with GitHub repository stats and README context.
Stars
★ 14.7k
Forks
⑂ 3.1k
Language
C++
Topic
AI Tools
License
Updated
10mo ago
Contributors
👥 311
Homepage
QUICK VERDICT

bulletphysics/bullet3 — an AI tool — sits at 14.7k GitHub stars in the AI Tools space. Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Snapshot summary built from the project's own GitHub metadata — there's no written TopGit review yet. The page will update automatically when a full review is published.

WHY NO REVIEW YET

TopGit writes full reviews for the most-starred, most-requested repositories. This page is a snapshot until then — see the READ ME tab for the original README in full.

Snapshot

Stars★ 14.7k
Forks⑂ 3.1k
LanguageC++
TopicAI Tools
License
HomepageView ↗

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Top 21 contributors to bulletphysics/bullet3

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FREQUENTLY ASKED

Quick answers

How active is development on bulletphysics/bullet3?

The most recent commit recorded on bulletphysics/bullet3 was 9 months ago, based on the GitHub push timestamp. The repository has 3.1k forks — one of the better signals of community interest.

How many stars does bulletphysics/bullet3 have?

bulletphysics/bullet3 has 14.7k GitHub stars — refresh the page for the live number, or check github.com/bulletphysics/bullet3. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.

Is bulletphysics/bullet3 open source?

TopGit's metadata for bulletphysics/bullet3 does not record a license. Most public repositories on GitHub ARE open source, but the exact terms vary — verify by opening the LICENSE file directly.

What else is in the AI Tools space?

bulletphysics/bullet3 is tracked by TopGit under the AI Tools category, alongside 9 GitHub-tagged topics. Trending and Topics pages list peer repositories of comparable stars and language.

What is bulletphysics/bullet3?

bulletphysics/bullet3 (bulletphysics/bullet3) is a C++ project on GitHub. From the project's own README: Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

What language is bulletphysics/bullet3 written in?

bulletphysics/bullet3 is written primarily in C++. GitHub's language field is based on the largest share of bytes in the default branch.

Where do I read more about bulletphysics/bullet3?

This TopGit page is a snapshot — the READ ME tab shows the project's own README content (links stripped, images preserved). The GitHub repository at github.com/bulletphysics/bullet3 is the definitive source.

Read full README in the tab above.