PSScriptAnalyzer

Table of Contents
- Introduction
- Documentation Notice
- Installation
- Contributions are welcome
- Creating a Release
- Code of Conduct
- Security Policy
Introduction
PSScriptAnalyzer is a static code checker for PowerShell modules and scripts. PSScriptAnalyzer
checks the quality of PowerShell code by running a set of rules. The rules are based
on PowerShell best practices identified by PowerShell Team and the community. It generates
DiagnosticResults (errors and warnings) to inform users about potential code defects and suggests
possible solutions for improvements.
PSScriptAnalyzer ships with a collection of built-in rules that check various aspects of
PowerShell code such as:
- The presence of uninitialized variables
- Use of PSCredential type
- Use of
Invoke-Expression
- And many more
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DOCUMENTATION NOTICE
Conceptual user documentation has been moved out of the source code repository and into the
documentation repository so that it can be published on learn.microsoft.com.
The goal of this migration is to have the user documentation on learn.microsoft.com. The source code
repository should only contain documentation for the code base, such as how to build the code or how
to contribute to the code.
User documentation that has been migrated:
- Most of the contents of this README can be found in the
PSScriptAnalyzer overview
- For cmdlet reference, see
PSScriptAnalyzer
- For rules, see
Rules overview
- The
PowerShellBestPractices.md content has been moved to
PSScriptAnalyzer rules and recommendations
- The
ScriptRuleDocumentation.md content has been moved to
Creating custom rules
There is one exception - the documentation for the rules and cmdlets will remain in the docs
folder to facilitate build testing and to be archived as part of each release. Only the
documentation for the latest release is published on on learn.microsoft.com.
Installation
To install PSScriptAnalyzer from the PowerShell Gallery, see
Installing PSScriptAnalyzer or simply open PowerShell in a Terminal and run:
Install-Module -Name PSScriptAnalyzer
To install PSScriptAnalyzer from source code:
Requirements
- Latest .NET 8.0 SDK
- If building for Windows PowerShell versions, then the .NET Framework 4.6.2 targeting pack (also referred to as developer/targeting pack) need to be installed. This is only possible on Windows.
- Optional but recommended for development: Visual Studio 2022
- Or Visual Studio Code
- Pester v5 PowerShell module, available on PowerShell Gallery
- PlatyPS PowerShell module, available on PowerShell Gallery
Steps
-
Obtain the source
-
Download the latest source code from the
release page OR
-
Clone the repository (needs git)
git clone https://github.com/PowerShell/PSScriptAnalyzer
-
Navigate to the source directory
cd path/to/PSScriptAnalyzer
-
Building You can either build using the Visual Studio solution PSScriptAnalyzer.sln or build
using PowerShell specifically for your platform as follows:
-
Rebuild documentation since it gets built automatically only the first time
.\build.ps1 -Documentation
-
Build all versions (PowerShell v5 and v7) and documentation
.\build.ps1 -All
-
Import the module
Import-Module .\out\PSScriptAnalyzer\[version]\PSScriptAnalyzer.psd1
To confirm installation: run Get-ScriptAnalyzerRule in the PowerShell console to obtain the
built-in rules.
-
Adding/Removing resource strings
For adding/removing resource strings in the *.resx files, it is recommended to use
Visual Studio since it automatically updates the strongly typed *.Designer.cs files. The
Visual Studio 2017 Community Edition is free to use but should you not have/want to use
Visual Studio then you can either manually adapt the *.Designer.cs files or use the
New-StronglyTypedCsFileForResx.ps1 script although the latter is discouraged since it leads to a
bad diff of the *.Designer.cs files.
Tests
Pester-based ScriptAnalyzer Tests are located in path/to/PSScriptAnalyzer/Tests folder.
- Ensure Pester of at least version 5.3 is installed
- In the root folder of your local repository, run:
./build -Test
To retrieve the results of the run, you can use the tools which are part of the build module (build.psm1)
Import-Module ./build.psm1
Get-TestResults
To retrieve only the errors, you can use the following:
Import-Module ./build.psm1
Get-TestFailures
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Using PSScriptAnalyzer
The documentation in this section can be found in
Using PSScriptAnalyzer.
Contributions are welcome
There are many ways to contribute:
- Open a new bug report, feature request or just ask a question by opening a
new issue.
- Participate in the discussions of
issues,
pull requests and test fixes or new
features.
- Submit your own fixes or features as a pull request but please discuss it beforehand in an issue.
- Submit test cases.
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Creating a Release
- Update changelog (
changelog.md) with the new version number and change set. When updating the
changelog please follow the same pattern as that of previous change sets (otherwise this may break
the next step).
- Import the ReleaseMaker module and execute
New-Release cmdlet to perform the following actions.
- Update module manifest (engine/PSScriptAnalyzer.psd1) with the new version number and change set
- Update the version number in
Engine/Engine.csproj and Rules/Rules.csproj
- Create a release build in
out/
Import-Module .\Utils\ReleaseMaker.psm1
New-Release
- Sign the binaries and PowerShell files in the release build and publish the module to
PowerShell Gallery.
- Draft a new release on github and tag
master with the new version number.
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Code of Conduct
Please see our Code of Conduct before participating in this project.
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Security Policy
For any security issues, please see our Security Policy.
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