bilibili/ijkplayer is a C project with 33.2k stars in the Mobile space. Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
Snapshot summary built from the project's own GitHub metadata — there's no written TopGit review yet. The page will update automatically when a full review is published.
WHY NO REVIEW YET
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cpu: armv7, arm64, i386, x86_64, (armv7s is obselete)
api: MediaPlayer.framework-like
video-output: OpenGL ES 2.0
audio-output: AudioQueue, AudioUnit
hw-decoder: VideoToolbox (iOS 8+)
alternative-backend: AVFoundation.Framework.AVPlayer, MediaPlayer.Framework.MPMoviePlayerControlelr (obselete since iOS 8)
NOT-ON-PLAN
obsolete platforms (Android: API-8 and below; iOS: pre-6.0)
obsolete cpu: ARMv5, ARMv6, MIPS (I don't even have these types of devices…)
native subtitle render
avfilter support
Before Build
# install homebrew, git, yasm
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
brew install git
brew install yasm
# add these lines to your ~/.bash_profile or ~/.profile
# export ANDROID_SDK=<your sdk path>
# export ANDROID_NDK=<your ndk path>
# on Cygwin (unmaintained)
# install git, make, yasm
If you prefer more codec/format
cd config
rm module.sh
ln -s module-default.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
If you prefer less codec/format for smaller binary size (include hevc function)
cd config
rm module.sh
ln -s module-lite-hevc.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
If you prefer less codec/format for smaller binary size (by default)
cd config
rm module.sh
ln -s module-lite.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
For Ubuntu/Debian users.
# choose [No] to use bash
sudo dpkg-reconfigure dash
If you'd like to share your config, pull request is welcome.
Build Android
git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout -B latest k0.8.8
./init-android.sh
cd android/contrib
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all
cd ..
./compile-ijk.sh all
# Android Studio:
# Open an existing Android Studio project
# Select android/ijkplayer/ and import
#
# define ext block in your root build.gradle
# ext {
# compileSdkVersion = 23 // depending on your sdk version
# buildToolsVersion = "23.0.0" // depending on your build tools version
#
# targetSdkVersion = 23 // depending on your sdk version
# }
#
# If you want to enable debugging ijkplayer(native modules) on Android Studio 2.2+: (experimental)
# sh android/patch-debugging-with-lldb.sh armv7a
# Install Android Studio 2.2(+)
# Preference -> Android SDK -> SDK Tools
# Select (LLDB, NDK, Android SDK Build-tools,Cmake) and install
# Open an existing Android Studio project
# Select android/ijkplayer
# Sync Project with Gradle Files
# Run -> Edit Configurations -> Debugger -> Symbol Directories
# Add "ijkplayer-armv7a/.externalNativeBuild/ndkBuild/release/obj/local/armeabi-v7a" to Symbol Directories
# Run -> Debug 'ijkplayer-example'
# if you want to reverse patches:
# sh patch-debugging-with-lldb.sh reverse armv7a
#
# Eclipse: (obselete)
# File -> New -> Project -> Android Project from Existing Code
# Select android/ and import all project
# Import appcompat-v7
# Import preference-v7
#
# Gradle
# cd ijkplayer
# gradle
Build iOS
git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios
cd ijkplayer-ios
git checkout -B latest k0.8.8
./init-ios.sh
cd ios
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all
# Demo
# open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode
#
# Import into Your own Application
# Select your project in Xcode.
# File -> Add Files to ... -> Select ios/IJKMediaPlayer/IJKMediaPlayer.xcodeproj
# Select your Application's target.
# Build Phases -> Target Dependencies -> Select IJKMediaFramework
# Build Phases -> Link Binary with Libraries -> Add:
# IJKMediaFramework.framework
#
# AudioToolbox.framework
# AVFoundation.framework
# CoreGraphics.framework
# CoreMedia.framework
# CoreVideo.framework
# libbz2.tbd
# libz.tbd
# MediaPlayer.framework
# MobileCoreServices.framework
# OpenGLES.framework
# QuartzCore.framework
# UIKit.framework
# VideoToolbox.framework
#
# ... (Maybe something else, if you get any link error)
#
Support (支持)
Please do not send e-mail to me. Public technical discussion on github is preferred.
请尽量在 github 上公开讨论技术问题,不要以邮件方式私下询问,恕不一一回复。
License
Copyright (c) 2017 Bilibili
Licensed under LGPLv2.1 or later
ijkplayer required features are based on or derives from projects below:
LGPL
FFmpeg
libVLC
kxmovie
soundtouch
zlib license
SDL
BSD-style license
libyuv
ISC license
libyuv/source/x86inc.asm
android/ijkplayer-exo is based on or derives from projects below:
Apache License 2.0
ExoPlayer
android/example is based on or derives from projects below:
GPL
android-ndk-profiler (not included by default)
ios/IJKMediaDemo is based on or derives from projects below:
Unknown license
iOS7-BarcodeScanner
ijkplayer's build scripts are based on or derives from projects below:
gas-preprocessor
VideoLAN
yixia/FFmpeg-Android
kewlbear/FFmpeg-iOS-build-script
Commercial Use
ijkplayer is licensed under LGPLv2.1 or later, so itself is free for commercial use under LGPLv2.1 or later
But ijkplayer is also based on other different projects under various licenses, which I have no idea whether they are compatible to each other or to your product.
IANAL, you should always ask your lawyer for these stuffs before use it in your product.
The most recent commit recorded on bilibili/ijkplayer was 2.2 years ago, based on the GitHub push timestamp. The repository has 8.2k forks — one of the better signals of community interest.
How does bilibili/ijkplayer compare to other Mobile projects?
bilibili/ijkplayer is tracked by TopGit in the Mobile category, with 33.2k GitHub stars and written in C. Browse the Mobile topic page on TopGit to compare it against similar projects by stars and activity.
How many stars does bilibili/ijkplayer have?
bilibili/ijkplayer has 33.2k GitHub stars — refresh the page for the live number, or check github.com/bilibili/ijkplayer. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.
Is bilibili/ijkplayer open source?
Yes — bilibili/ijkplayer ships under the GPL-2.0 license, which makes its source code freely readable (and, depending on license terms, forkable and reusable). Source: github.com/bilibili/ijkplayer.
What is bilibili/ijkplayer?
bilibili/ijkplayer (bilibili/ijkplayer) is a C project on GitHub. From the project's own README: Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
Where do I read more about bilibili/ijkplayer?
This TopGit page is a snapshot — the READ ME tab shows the project's own README content (links stripped, images preserved). The GitHub repository at github.com/bilibili/ijkplayer is the definitive source.
Read full README in the tab above.
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