JosefNemec/Playnite
JosefNemec/Playnite is a server-side project on GitHub with 13.7k stars, written primarily in C#. Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
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How active is development on JosefNemec/Playnite?
The most recent commit recorded on JosefNemec/Playnite was 2 months ago, based on the GitHub push timestamp. The repository has 660 forks — one of the better signals of community interest.
How does JosefNemec/Playnite compare to other Backend projects?
JosefNemec/Playnite is tracked by TopGit in the Backend category, with 13.7k GitHub stars and written in C#. Browse the Backend topic page on TopGit to compare it against similar projects by stars and activity.
How many stars does JosefNemec/Playnite have?
JosefNemec/Playnite has 13.7k GitHub stars — refresh the page for the live number, or check github.com/JosefNemec/Playnite. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.
What is JosefNemec/Playnite?
JosefNemec/Playnite (JosefNemec/Playnite) is a C# project on GitHub. From the project's own README: Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
What language is JosefNemec/Playnite written in?
JosefNemec/Playnite is written primarily in C#. GitHub's language field is based on the largest share of bytes in the default branch.
What topics is JosefNemec/Playnite associated with?
GitHub's repository topics for JosefNemec/Playnite: "csharp", "gaming", "launcher", "wpf". TopGit's editorial category is Backend.
Why is JosefNemec/Playnite categorized under Backend?
TopGit places JosefNemec/Playnite in the Backend category based on its GitHub topics and description (tagged: "csharp", "gaming", "launcher"). Categories are assigned from real repository metadata, not editorial guesswork.
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