patriciogonzalezvivo/glslViewer
patriciogonzalezvivo/glslViewer is a server-side project on GitHub with 5.3k stars, written primarily in C++. Console-based GLSL Sandbox for 2D/3D shaders
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How active is development on patriciogonzalezvivo/glslViewer?
The most recent commit recorded on patriciogonzalezvivo/glslViewer was 24 days ago, based on the GitHub push timestamp. The repository has 371 forks — one of the better signals of community interest.
How does patriciogonzalezvivo/glslViewer compare to other Backend projects?
patriciogonzalezvivo/glslViewer is tracked by TopGit in the Backend category, with 5.3k GitHub stars and written in C++. Browse the Backend topic page on TopGit to compare it against similar projects by stars and activity.
How many stars does patriciogonzalezvivo/glslViewer have?
patriciogonzalezvivo/glslViewer has 5.3k GitHub stars — refresh the page for the live number, or check github.com/patriciogonzalezvivo/glslViewer. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.
What is patriciogonzalezvivo/glslViewer?
patriciogonzalezvivo/glslViewer (patriciogonzalezvivo/glslViewer) is a C++ project on GitHub. From the project's own README: Console-based GLSL Sandbox for 2D/3D shaders
What language is patriciogonzalezvivo/glslViewer written in?
patriciogonzalezvivo/glslViewer is written primarily in C++. GitHub's language field is based on the largest share of bytes in the default branch.
What topics is patriciogonzalezvivo/glslViewer associated with?
GitHub's repository topics for patriciogonzalezvivo/glslViewer: "c", "c-plus-plus", "console", "fragment-shader", "geometry", "glfw", "glsl", "glslviewer", "graphics", "linux", "opengl-es", "osx", "raspberry-pi", "raspberrypi", "shaders", "texture", "uniform", "vertex-shaders", "webgl". TopGit's editorial category is Backend.
Why is patriciogonzalezvivo/glslViewer categorized under Backend?
TopGit places patriciogonzalezvivo/glslViewer in the Backend category based on its GitHub topics and description (tagged: "c", "c-plus-plus", "console"). Categories are assigned from real repository metadata, not editorial guesswork.
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Is glslViewer worth your time?
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