electronicarts/CnC_Generals_Zero_Hour
On GitHub, electronicarts/CnC_Generals_Zero_Hour has picked up 4.7k stars, C++. Command and Conquer: Generals - Zero Hour
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How active is development on electronicarts/CnC_Generals_Zero_Hour?
The most recent commit recorded on electronicarts/CnC_Generals_Zero_Hour was 1.5 years ago, based on the GitHub push timestamp. The repository has 1.8k forks — one of the better signals of community interest.
How many stars does electronicarts/CnC_Generals_Zero_Hour have?
electronicarts/CnC_Generals_Zero_Hour has 4.7k GitHub stars — refresh the page for the live number, or check github.com/electronicarts/CnC_Generals_Zero_Hour. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.
What language is electronicarts/CnC_Generals_Zero_Hour written in?
electronicarts/CnC_Generals_Zero_Hour is written primarily in C++. GitHub's language field is based on the largest share of bytes in the default branch.
What topics is electronicarts/CnC_Generals_Zero_Hour associated with?
GitHub's repository topics for electronicarts/CnC_Generals_Zero_Hour: "command-and-conquer", "open-source", "real-time-strategy", "rts". TopGit's editorial category is open-source.
Where do I read more about electronicarts/CnC_Generals_Zero_Hour?
This TopGit page is a snapshot — the READ ME tab shows the project's own README content (links stripped, images preserved). The GitHub repository at github.com/electronicarts/CnC_Generals_Zero_Hour is the definitive source.
Read full README in the tab above.