facebook/flow
As an open-source project, facebook/flow has picked up 22.3k stars on GitHub (Rust). Adds static typing to JavaScript to improve developer productivity and code quality.
Snapshot summary built from the project's own GitHub metadata — there's no written TopGit review yet. The page will update automatically when a full review is published.
TopGit writes full reviews for the most-starred, most-requested repositories. This page is a snapshot until then — see the READ ME tab for the original README in full.
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Quick answers
How active is development on facebook/flow?
The most recent commit recorded on facebook/flow was 1 day ago, based on the GitHub push timestamp. The repository has 1.9k forks — one of the better signals of community interest.
How many stars does facebook/flow have?
facebook/flow has 22.3k GitHub stars — refresh the page for the live number, or check github.com/facebook/flow. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.
Is facebook/flow open source?
Yes — facebook/flow ships under the MIT license, which makes its source code freely readable (and, depending on license terms, forkable and reusable). Source: github.com/facebook/flow.
What is facebook/flow?
facebook/flow (facebook/flow) is a Rust project on GitHub. From the project's own README: Adds static typing to JavaScript to improve developer productivity and code quality.
What language is facebook/flow written in?
facebook/flow is written primarily in Rust. GitHub's language field is based on the largest share of bytes in the default branch.
What license does facebook/flow use?
facebook/flow is released under the MIT license. Always verify the LICENSE file directly on GitHub for the authoritative terms — license strings can be edited out of sync with a project's actual stance.
Where do I read more about facebook/flow?
This TopGit page is a snapshot — the READ ME tab shows the project's own README content (links stripped, images preserved). The GitHub repository at github.com/facebook/flow is the definitive source.
Read full README in the tab above.