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BradLarson/OculusRiftSceneKit

BradLarson/OculusRiftSceneKit
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TopGit repo profile for BradLarson/OculusRiftSceneKit, with GitHub repository stats and README context.
Stars
★ 119
Forks
⑂ 16
Language
C++
Topic
License
BSD-2-Clause
Updated
13.0y ago
Contributors
Homepage
QUICK VERDICT

BradLarson/OculusRiftSceneKit is a open-source project on GitHub, written primarily in C++. It has 119 stars. A simple attempt at adding Oculus Rift support to Scene Kit

Snapshot summary built from the project's own GitHub metadata — there's no written TopGit review yet. The page will update automatically when a full review is published.

WHY NO REVIEW YET

TopGit writes full reviews for the most-starred, most-requested repositories. This page is a snapshot until then — see the READ ME tab for the original README in full.

Snapshot

Stars★ 119
Forks⑂ 16
LanguageC++
Topic
LicenseBSD-2-Clause
Homepage

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Top 21 contributors to BradLarson/OculusRiftSceneKit

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FREQUENTLY ASKED

Quick answers

Does BradLarson/OculusRiftSceneKit have any tags?

TopGit's last sync did not record any GitHub topics for BradLarson/OculusRiftSceneKit. GitHub topics appear in the right sidebar of a repository page; that's the authoritative place to check.

How active is development on BradLarson/OculusRiftSceneKit?

The most recent commit recorded on BradLarson/OculusRiftSceneKit was 13.0 years ago, based on the GitHub push timestamp. The repository has 16 forks — one of the better signals of community interest.

How many stars does BradLarson/OculusRiftSceneKit have?

BradLarson/OculusRiftSceneKit has 119 GitHub stars — refresh the page for the live number, or check github.com/BradLarson/OculusRiftSceneKit. TopGit mirrors GitHub's count but does not claim minute-by-minute accuracy.

What language is BradLarson/OculusRiftSceneKit written in?

BradLarson/OculusRiftSceneKit is written primarily in C++. GitHub's language field is based on the largest share of bytes in the default branch.

Where do I read more about BradLarson/OculusRiftSceneKit?

This TopGit page is a snapshot — the READ ME tab shows the project's own README content (links stripped, images preserved). The GitHub repository at github.com/BradLarson/OculusRiftSceneKit is the definitive source.

Read full README in the tab above.

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